Friday, 12 August 2016

r u rdy 2 sin

Upon going to Dane's lecture I've come to realise I don't know anything about architecture so that's really great :^)

I feel like I'm just gonna have to think as much as I can really weirdly about everything I possibly can. I know that I want my final product to be a sculpture but I'm unsure as to whether or not that's too close to animation? I'll ask Dane and put it somewhere here probably.

I guess I'm just gonna throw inspirations everywhere. I like
Kadinsky
And I can't find who this is
I'm also interested in soviet sculpture.

Adrian suggested Time lapse that can create both a sculpt but also a nice bit of video if you take a video every alteration but is that too close to stop motion.

What about Anima life to death etc. Perhaps stop motion a plant dyeing that I kill purposefully and play it backwards so it's death to live. idk man, this is weird and hard.

If I don't want to ditch the architecture thing completely I could build off my knowledge about greco-roman architecture. I think column construction/general construction is really interesting. Maybe I could thinking about the actual building of greek structures

What if went right from the creation of the materials required to forming to refining etc. So many hands go through that.


Look into actual construction techniques for building construction. Don't think too much about what the end result will be...

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